Tasks:
• Level Design/Terrain
• Networking (allowing players to connect to a server, various things need to be constantly updated server-wide so all players see for example, a players current health after they have just been hit)
• Player health & Damage system
• Weapon swap
• Combat system (allowing players to shoot one another)
• Crouching ability
• Communication window
• UI elements (HUD showing current weapon icon, menu / disconnect windows, the players health, chat window, red aura when taking damage)
• Crosshair for aiming
• Buffs to recharge health
• Level Design/Terrain
• Networking (allowing players to connect to a server, various things need to be constantly updated server-wide so all players see for example, a players current health after they have just been hit)
• Player health & Damage system
• Weapon swap
• Combat system (allowing players to shoot one another)
• Crouching ability
• Communication window
• UI elements (HUD showing current weapon icon, menu / disconnect windows, the players health, chat window, red aura when taking damage)
• Crosshair for aiming
• Buffs to recharge health